3D artist and 3D props/environment/generalist modeler with skill in rigging and basic animation that works on the game industry for 3 years now.
Last jobs were working on Roblox games for major global brands like Amazon, Fifa, Australia Open, Samsung; also worked as a lead game designer/voxel artist and land developer for Alpacadabra in Sandbox Game.
PBR texture artist with skill in Substance Designer and providing free PBR textures at www.3dtextures.me
Stylized 3D Modeler for my personal project - https://sketchfab.com/creativetrio
Key Responsibilities:
- Environment modeling, prop modeling, and character modeling.
- Character rigging, skinning, and animation techniques.
- Crafting dynamic VFX animations tailored for Roblox Studio.
- Creating User-Generated Content (UGC) for Roblox, including modeling and integration within Roblox Studio.
Key Responsibilities:
- Game designer for Paca Death Run on The Sandbox Game.
- Voxel environment modeling, prop modeling, and character modeling.
- Character rigging, skinning, and animation techniques.