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Joao Paulo
Joao Paulo
3D Artist | Props and Material Artist
Braga, Portugal

Summary

3D artist and 3D props/environment/generalist modeler with skill in rigging and basic animation that works on the game industry for 3 years now.

Last jobs were working on Roblox games for major global brands like Amazon, Fifa, Australia Open, Samsung; also worked as a lead game designer/voxel artist and land developer for Alpacadabra in Sandbox Game.

PBR texture artist with skill in Substance Designer and providing free PBR textures at www.3dtextures.me

Stylized 3D Modeler for my personal project - https://sketchfab.com/creativetrio

Skills

3D ModelingTexturingPBR Texturingblendersubstance designerstylized materialsstylized 3d modeling

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
3DCoat
3DCoat

Experience

  • 3D Artist at The Gang
    Braga, PT
    December 2022 - June 2024

    Key Responsibilities:

    - Environment modeling, prop modeling, and character modeling.

    - Character rigging, skinning, and animation techniques.

    - Crafting dynamic VFX animations tailored for Roblox Studio.

    - Creating User-Generated Content (UGC) for Roblox, including modeling and integration within Roblox Studio.

  • Voxel artist | Lead Land Designer/Game Developer at Alpacadabraz.io
    Braga, PT
    December 2021 - December 2022

    Key Responsibilities:

    - Game designer for Paca Death Run on The Sandbox Game.

    - Voxel environment modeling, prop modeling, and character modeling.

    - Character rigging, skinning, and animation techniques.